1. The font is too small, too dark, or so crowded I cant freaking read it.
2. Spelling hee hee as hehe. He is a pronoun; hee and heh are bits of laughter; so are ho, ha", and mwa. I cannot read hehe as anything but two pronouns stuttering. Edit: And you know what? Finnish and all those other languages that do it AREN'T ENGLISH.
3. The comics are too dark to tell whats going on. Whether because this persons working screen is too dark, or because they think itll add to their comics feel of dark mystery, I cant say.
4. Inconsistent narration. Figure it the freak out before you start investing your time! Research POV in comics and why theyre important. I hate it when one page reads in First Person and then switches to some omniscient narrator that we never meet and dont know where the hell they came from. (Double points if it's the hero narrating his OWN BIRTH. That's right, I'm looking at YOU, wolf comic people!)
5. Unreadable font styles. You know whos your friend? Anyone but that Bleeding God emo script done by an amateur graphic designer that you thought looked cool.
6. Inconsistent font. The font style changes, or the color does, or the color of the speech bubbles does, because its not well-designed enough to handle scenes at night and during the day.
7. Word bubbles the crowd each other and every character on the page. This is what storyboarding is for, people, so you can treat the speech bubbles as the compositional element it is! You dont draw a panel and then hope that lecture you have to convey is gonna fit in there. And making speech bubbles transparent doesnt make them not eclipse a face, a character, or an action!
8. The knock-off styles that arent knock-offs. Its one thing to draw a comic in the Lion King style. It is something else entirely to draw it in the Lion King style and say I dont draw like Lion King anymore! Or Spirit, Balto, or Blackblood Alliance. If the average soccer mom cant tell the difference between your work and the work of Disney/Dreamworks/Amblin, you draw in that style, mister/miss denialism. That is your measuring stick. I dont make the rules of artistic education among middle-class suburbia, so deal with it.
9. People who dont know what punctuation is. Especially commas. Did you know that when a character says Er in hesitation, a comma is supposed to follow that? No? I bet you dont know how many periods are in an ellipses, either.
10. People who get tired of drawing so their pacing screws up. They cram a bunch of stuff into one page, or even one panel, so they dont have to redraw anything. And then in the artists comments they bitch about how much they hate this page. I have two responses to that: 1) Why are you doing a comic if you didnt want to draw? And 2) If youd storyboarded in the first place you wouldnt have had to problem solve on your final, would you?
11. Characters without speech bubbles. Do you know what this reads like when a whole bunch of single sentences are stuck right below each other? A conversation in a fast-forwarded chipmunk voice.
12. Dialogue that doesnt flow in a visual way. I hate it when I get an answer to a question I havent even seen a character ask. And then oh wait! Theres the question! But I read it backwards, because your dialogue flows wrong and you just forgot or didnt care. Do you know that master comic artists regard a page as an entire piece by itself? Providing visual cues for the eye to move to the next panel and next action in order, whether dialogue is there or not? You didnt? Why are you doing comics without doing your research, then?
13. Comics that read right to left in the manga style. You know whos allowed to do this? The Japanese. The Chinese. In fact, anyone from the Eastern world whose culture dictates thats how you read, or thats how youve been taught to read since preschool. You know who doesnt read this way? The Western world. So if youre not a professional manga artist yet, knock it off. No one is impressed with your Wapanese kawaii-desu posing, and I bet even the real Japanese would say the same thing. I also hate seeing disclaimers that say Read left to right! DUH. Thats how Im going to read by default, because I DONT LIVE IN JAPAN. You know those mangas you read? THEY WERE DRAWN IN JAPAN. Know why you read them right to left? BECAUSE THEY WERE DRAWN IN JAPAN.
14. Thinking that your art justifies any plot hole. Or lack of plot. Or lack of coherent explanation on your part. Or fridge logic. Or the artist's comments that explain everything that's happening because the page itself isn't capable of doing that on its own. If not bothering to tell a story, why are you drawing a comic? You know, sequential visual STORYTELLING.
15. Horrible grammar. Youre excused if English is your second language. If not, figure out how to type a sentence properly. You learn that in English class, not through chatspeak. Characters with WTF!? and growlplzkthx as their reactions and sound effects will have me, in a sense, rotflmao.
16. Overuse of the Dodge and Burn tool. Instant light and shadow is not Dodge and Burn. Dodge and Burn are instant white dust and instant black, ashy smudges, respectively.
17. Regarding any and all criticism as invalid by its very nature. Believe it or not, the people that tell you your anatomy needs work or your characters are wall-eyed have a point. You can either admit your mistake and try and fix it, or keep typing up those bleeding heart blogs about how everyone hates you. One way leads to being a professional artist. Ill give you two guesses, and the first doesnt count.
18. Wanting to do things your way instead of the professional way. Yeah, there are standards. I know you think that since comics are lowbrow art that means you can do whatever you want, but thats just not true. If you disobey the generally accepted rules of visual storytelling, be prepared to get some flak for it. Expecting otherwise is like saying youre allowed to kick a field goal in basketball. Even if youre doing art for fun, its like offering an opinion on the Internet: everyones gonna take aim whether you want them to or not. You have to learn the rules before youre allowed to break them.
19. Refusing to educate yourself for fear of failure. I think Im doing things wrong anyway, so I dont want to know if I am. My poor self-ego is fragile enough without all you haters and nitpickers! I dont like being told what to do! Its my art! Somebody call the whaaaambulance, because most ignorance is willful!
20. Drawing from anime instead of drawing from life. Ive said it before, and Ill say it again: anime is a simplified set of drawing motifs. Real artists develop their style by drawing from life. I dont care that you can draw the most sensual yaoi Sephiroth evar if you cant draw me that dog over there, or those pots over there. You do not draw good anime by drawing anime; you draw good anime by drawing from life. Trust me on this.
You were on point. I'll be looking into those when I improve on my drawing and writing skills.
I've.. never even imagined anyone could read it that way. It's meant to be like two syllables of "heh" quickly, like a sort of dry laugh under your breath. Exactly the opposite of "hee hee"
Sort of the kind of laugh you might imagine in the context of "Hehe, so you think you've won?" Suitable for sarcastic, smug, stoic and any other situation where someone is laughing in a not very friendly way. Most laughter is inherantly jovial and it's hard to add the nuance of a situation where it has more meaning to it.. unless you use "hehe".
I'm starting to think this is probably some sort of dialect difference, since this is always how I've understood "hehe" to be used from my experience as a British citizen..
(sorry for the criticism, this is just the only point I disagreed with)
It's certainly a useful checklist! I think the earliest pages of my comic fall afoul of a few of these, whoops.
But then the whole thing is a massive learning process anyway
But I love this. It shows me what to watch out for when I make a comic. Thanks for putting these up.
Bookmarked.
The word bubble one gets to me the most. Why do people love insane amounts of transparency on their bubbles? Do you -not- want me to be able to read your comic? Aghh. Worse is when the lettering begins right on top of the edge of the bubble.
I once re-lettered one of my pages with everything that makes a comic tacky. I only showed it to a friend, but perhaps it's time to upload it.
Also, I've been meaning to improve my drawing skills by moving up to life drawing, do you know of any books that would be good to get me started? Or should I just go for it without books?
Thanks~
Anything my Jack Hamm, Bridgeman, or Loomis are good drawing books. Aside from going to a life drawing class.
In short there are many reasons to justify right-to-left comics and if you can't see or except that then this comment was a waste of time, but I havn't even scratched the surface. Even so, I know that there are a lot of idiots that defile our good intentions and you do have a right as a westerner to think reading the other way is stupid. I understand, but please take some time to think as if you had my view after reading this comment and try to see that it's not always a sin.
Again thank you.
As a technical writer and editor of other people's stuff, it gave me a good laugh.
That said, we need to let people play -- I groan over my old mistakes and I know I'll groan over my new ones. But I do learn from them and I'm sure the enthusiastic younger folks coming up will do the same if they maintain their interest in the comic/manga art form.
Thank you for the referral to
I agree that storyboarding (as time consuming as it CAN be) saves a freaking buttload of time later on, and it helps with flow so it's all smooth. Smooth flow. JEEZ. I mean, seriously people, these are mistakes I made when I was 12, not 17. If you're 20 and making a comic, you should know better. Haven't people ever considered reading a book? Heck, even a how-to book works, right? I'm sure they could find at least ONE helpful pointer. I know I did.
I mean, I used to just draw comics, but then they'd end up getting lost in translation because I didn't plan ahead. Once I started storyboarding, everything went by so much easier. It's a necessary step that everyone seems to skip.
Americans shouldn't make manga. Draw in the style, but make it your own, not these sparkly-eyed, shoujo, retard, inconsistent, hyperactive, cheerleader characters that have no real point in the story. ONE character like this is okay, but every character is a freaking no-no.
Grammar rant = epic win
Not sure that I agree about the "hee hee" vs. "hehe" thing because accepted things tend to change. It's like "until" going to "'til" vs. "till." "I'm going to go till I want to come back." "Oh, you're going to till the wheat?" "No, UNTIL I want to come back." "Riiight…."
So, that was long. The end?
THAT IS SO TRUE, everybody who does not follow these rules should receive buttsechs in response!
Just...yes.
I remember commenting about reading right-to-left on a comic collaboration that was right-to-left, and that shit even got a fucking DD (not like it means shit anymore), and both of them excused it saying that because the style was inspired by and similar to anime, they thought it was "logical" and they had "artistic freedom" to make it right-to-left. They excused it on "personal preference".
Bullshit, that's what. The comic was even going to be sold. Just...no words.
yeah, i'm er a culprit of a few of ... those. *cough* I can vouch that the dark screen one is due to poor screen calibrations! my latest page feel victim to it. needs poking once I figure out a clever way to correct visually.
i suffer from poor grammar, i cant see mistakes i make since my mind will correct them for me when i read over them. i have to leave and come back clear headed.
Word panelling is tough is you've not planned correctly, took me 2 years to start figuring that one out.
anyway, mines a learning process. it was always intended as such. still so much to learn! (kind of excites me)
(I have an idea for a comic... maybe in a few years when i'll be better with drawing i'll start making it
Bad - I'm not looking to smash anyone down, but Sealed Hearts and Heartless are both prime examples of good/decent art getting crippled by lack of story-boarding and a story script. They really just about make every mistake on the list; no protagonist named, narrator out of nowhere, etc.
Character creep. As time progresses new characters are introduced. Each given their lines, their "air time" and as result you lose track of who is who. And as every of a dozen character threads is pushed a notch ahead, the whole story progression grinds to a halt resulting in slowdown. (DMFA, Girl Genius).
Hiatus/Fillers/Specials. If I get 3 months of specials/extras/fillers I start getting pissed off. I understand the artist needs to take a break now and then, but goddamnit, LIMIT THIS!
on average an art burnout will last 2-3 months.
still it should kept to a minimum, pacing yourself helps
Mind you i knew what they were when i started mine, but not so much about good lettering. It was done by hand in straight pen, but all the same
My graphic visualisation class has done wonders for my storyboarding.
And more of these people need to know about the 180 degree rule. Some of those people's scene changes get confusing as hell.
Ugh, please excuse my shitty sentance structure in this comment, long day of wrangling Maya and Final Cut has broken my braaaaain >.<
But deffinately for a proper one, scripting is something I couldn't do without. Hell i can't even make photographic fan comics with my transformers if I don't script.
I always specialised more in storyboarding anyway. I'm good with visualising and putting down motion sequences, but trying to make things pretty and neat and polished has never been my forte'.
Oh god and lettering. I fail hardcore at that.
I suck at lettering as well. My handwriting is awful.
Lawd, i just entered one of my photocomics in a contest held by Starhorse (who makes THE most beautifully shot comics I have ever seen with her Transformers), and i've gone all hyper-critical about the shots in mine
This could be very useful for a huge number of people, including myself. Thanks for writing!
Good manga re-publishers flip the damn book. Those who don't are just saving money and banking on the public's apparently idiocy-inducing addiction. If we translated comics into Arabic and kept the "original Western format", reader reaction would be "What's wrong with you morons, can't you put the pages in the correct order?"
But you're all professional and whatnot; most of the people that do it probably don't have a chance in hell of getting published or having semi-decent book sales. That darn most ignorance is willful rule.
Seriously, I am bookmarking this page.
U mad Cedarseed?
The other thing that I find that's often buggy is consistant style, as well as continuity. I've been doing a comic for a while, and I've noticed I did a few flubs in the first pages, which will be fixed with Photoshop (conversion into digital format, since I find it easier than scanning and trying to fix from a scanned sketchbook, since for some reason they never scan straight!), as well as a short comic based off of an original story of mine. The best way to remedy that is to use a style you are familiar with, or your own. As for me, I've never really been the one to copy styles outside of a few obsurce sources (I mean underrated and obscure). Even then I have to put myself to outlining the story before I actually create the comic in general. It may not be easy, but it's harder than heck to make a comic without a clear story in mind.
Again to spelling and grammer; I actually have some trouble with spelling, but even I have to look up a word. It's better to have a spellcheck, or better yet, try doing the impossible and do a wordless comic. There's quite a few out there.
The last would be bloody narration. This is probably why I dislike most American comics, because there's so much in the way out of overly purple prose in little bubbles that distract you. It's always better when you have emotion driving the comic, but even then there's a bunch of stupid artists out there who can't friggin' draw expressions without having them look like... something else (I'm looking at you, Rob Liefeld!). Dear lord, this is probably the reason why the only American comics I have ever enjoyed were The Watchmen, Bone, and Mouse Guard, and why I've been an avid reader of manga throughout high school.
On a last, last note, have you thought about making a comic's tutorial on DA? There's not much here in the way of comic resources as far as I can see (even less on some other stuff, like how to draw panels).
You gouht to head over to `Cedarseed 's page, she has loads of comic resources and tutorials, and she's part of a DA group that is a comic resource place. She'd be way better at a tutorial than I would.