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:icondroemar: More from Droemar


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Creature-Race creation sheetSpecies
          A. Subspecies
Description
          A. Height/Length
               1.  Demorphism?
          B. Weight
               1.  Demorphism?
          C. Anatomy
               1. Head
                    *a. shape
                    *b. size
                    *c. nose
                    *d. eyes
                    *e. ears
                    *f. mouth
                    *g. Other features
               2. Neck
                    *a. Size
                    *b. Shape
                    *c. Other features
               3. Torso/abdomen
                    *a Size
                    *b Shape
                    *c Build
                    *d Other features
               4. Arms/legs
                    *a. Size
                    *b. Shape
                    *c. Digits
                    *d. Claws
                    *e. Other features
               5. Wings
                    *a. Size
                    *b. Shape
                    *c. Other features
  


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Submitted on
August 20, 2010
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EDIT: If you like this journal entry, check out The Sarcastic Guide to Writing ebook www.amazon.com/The-Sarcastic-G… for exclusive content on world-building, character, and dialogue!

Country:
Capital City:
Colors: (An example would be red, white, and blue)
Symbol: (An example would be stars and stripes.)
Races: (The races that inhabit the area, whether or not they’re native.)
Government: (Feudal system, caste system, oligarchy, parliament, democracy, plutocracy?)
Religion: (Monotheism?  Pantheism?  Atheism?)
Resources: (What does the country export?  Import?  Make?  Is famous for?)
Description of Major Cities: (I do this to get a feel for the areas the characters will be visiting.)
Quote: (What someone from this area would talk like, or talk about.)
History: (Everyone comes from somewhere.  People just don’t up and appear on islands and such.  I mean, even Native Americans walked across a land bridge way back in the day. Europeans came from Romans and Greeks and Celts and Gauls and more.  Very few people bother to look at this aspect of world-building, and they really should.  Even if a civilization has been around for two thousand years and are elven dragon riders, they came from somewhere.  Even if their mythology says they crawled out of the earth: they came from somewhere.  Examine it!)
Physical: (The ethnic description of your race: skin color, hair color, builds, dress)
Mannerisms: (The likely way someone behaves if they’re from this place.  Because believe me, a fur-wrapped barbarian behaves in a very different way than a Greek statesman.)
Weather patterns: (Tropical?  Stormy?  Cold?  Earthquakes?  Climate in general?)
Magic: (How it is treated by the country.  Whether hated and feared, harnessed for industry, or nonexistent within it’s borders, if magic has a presence in your story you ought to look at how it affects the larger picture than just your heroes and their journey.)
Language: (This is kind of a big one for me, because I’m always very careful to point how and why my characters can understand each other, especially if they are from different countries. Language in the real world is a hell of a barrier, but even if you have a Chinese dragon, an Arabian unicorn, a French knight, a Mayan princess, and a Japanese ninja, they can all talk to and understand each other without explanation. Double I-call-BS-points for someone from another world or time!  Anyone who has ever toured Europe can tell you why this is complete bull.  Take a closer look, especially if you’re modeling anything after medieval Europe; only the Church had a universal language: Latin.)
Cuisine: (What do people from this country eat every day?  On festival days?  As delicacies? Taboo?)
Leisure: (What do people here do in their spare time?  For fun?)
Transport: (How do people move things?  Armies?  Crowds?  Goods?  Animals?)
Weapons: (What weapons are manufactured here?  Commonplace?  Rare?  Forbidden?)
Greetings: (What is considered an acceptable greeting?  In formal setting?  Among friends? Family?)
Customs: (The habits of a people that make them unique.  Google it if you’re confused.)
Superstitions: (Knowing the power irrational explanations have over a populace can sometimes be good story material.)
Beliefs: (Do I really have to explain this one?  This alone can be your story.)
Rituals: (Birth? Coming-of-age?  Marriage?  Death?  Justice?)
Festivals: (What do people celebrate?  What are considered holidays?  Why?)
Education: (How are children taught?  Skilled workers, like architects or brewers?  Is there public education?  Higher education?)

Just in case you’re wondering: yes, I really do fill all of this stuff out.  As a matter of fact, I think that too many world-building templates out there are way too big and convoluted, the kind of thing sure to give world-builder's disease to your story.  I have a physical journal and a working text file, and split the template between the two of them and eventually get things done.  This isn’t just inane busywork. If my world-building is completely brand new because the story is, on average I take anywhere from three to six months to world-build.  But by the time I’m done, I can assure you that my characters, arcs, and plot are all filled out, too.  World-building gets the juices flowing and will solve a massive amount of your plot problems (the only known cure for writer's block is world-building and character-building.)  And yes, all of this is writing before I even begin to write.  My working text files tend to be about 30 pages long after everything is done, in addition to my journals, which can be about 20-30 pages, too.  (I usually have multiple countries and multiple characters in addition to other notes.)  I’m not saying everyone should do this.  I’m only showing you what works for me.
  • Mood: Astonished
  • Listening to: Yeah Yeah Yeahs - Maps
  • Reading: The Passage - Justin what's-his-face
  • Playing: Not playing Left 4 Dead. *tear*
Add a Comment:
 
:iconthe-silverheart:
The-Silverheart Featured By Owner Jun 12, 2014  Student General Artist
Mwahahahaha! This is going to be fun :D 

I know you have the book but thank you for keeping still free.
When you just want one chapter and not the entire thing it can be a pain in the butt...

thank you :)
Reply
:iconbuenodavista:
buenodavista Featured By Owner Dec 30, 2013   Traditional Artist
Ahh, this is so refreshing! this is what I live for: world-building, character templates, all of it is addicting and IMPORTANT. They're the building blocks, I can't stand reading a story that has little to no premeditated development. Hastily thrown together BS.
I live for the creating stages as much as I live for the storytelling. I plan on buying your book someday, it's not only a great resource but it is incredibly spot on and what every aspiring writer should read.
Reply
:icondmrman:
DMRMan Featured By Owner Aug 24, 2013
Droemar,

I have to tell you thank you. This is exactly what I have been looking for. I am a future video game developer and have been working on several world builds but have been having a hard time putting everything into one concise section. I have been reading through your journals and I have to say you have some truly wonderful advise.

Thank you for you help.

With Much Regards,
DMRMan
Reply
:iconbexteron1990:
Bexteron1990 Featured By Owner Aug 20, 2013  Hobbyist Writer
This is awesome and really useful. I'm writing an original story so this is gonna be very helpful. Thank you for sharing ^_^
Reply
:iconthe-wafflord:
The-Wafflord Featured By Owner Jul 23, 2013
Thanks so much, this is amazing!!!!
Reply
:icond1gital-zer0:
D1gital-ZER0 Featured By Owner Apr 4, 2013  Hobbyist Traditional Artist
Holy shit, you world building stuff is EXACTLY what I was looking for! Thank you very much!
Reply
:iconworthog117:
Worthog117 Featured By Owner Jul 5, 2012  Hobbyist Writer
Looks awesome! I think i may use it!
Reply
:iconcharanty:
Charanty Featured By Owner Feb 20, 2012
Who asked for the world building? I have a guide to it: [link]

Half-done but i'm too busy at the moment.
Reply
:iconfullmetalzergrush:
FullmetalZergRush Featured By Owner Dec 27, 2011
"Government: (Feudal system, caste system, oligarchy, parliament, democracy, plutocracy?)"

How about Republic, Socialist, Communist, Theocracy, Technocracy, etc.? :D
Reply
:icontigers-shadow:
Tigers-Shadow Featured By Owner Feb 6, 2011
O world-build obsessively and have more worlds built then written but I see some things on here that I didn't think of...Thank you.

I usually start with: How do they meet their basic physical needs? Emotional needs? How does this effect the rest of the world?

And go from there. This is a good checklist though, so thanks *bookmarked*
Reply
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